CP 411
Computer Graphics
The principles, algorithms and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course.
Prerequisites: CP264 (or CP114) and CP217 and MA122
The principles, algorithms and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course.
Prerequisites: CP264 (or CP114) and CP217 and MA122
The principles, algorithms and techniques of computer graphics. Topics include introduction to graphics hardware, output primitives, two- and three-dimensional geometric transformations, three-dimensional object representation and viewing, illumination models and surface-rendering methods. Graphics software tools will be introduced in this course.
Prerequisites: CP264 (or CP114) and CP217 and MA122